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void | D_DeleteSurfaceCache (void) |
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void | D_FlushCaches (void) |
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void | D_InitCaches (void *buffer, int size) |
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void * | D_SurfaceCacheAddress (void) |
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int | D_SurfaceCacheForRes (int width, int height) |
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void | Fog_DisableGFog (void) |
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void | Fog_EnableGFog (void) |
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float * | Fog_GetColor (void) |
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float | Fog_GetDensity (void) |
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void | Fog_Init (void) |
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void | Fog_ParseWorldspawn (struct plitem_s *worldspawn) |
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void | Fog_SetupFrame (void) |
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void | Fog_StartAdditive (void) |
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void | Fog_StopAdditive (void) |
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void | Fog_Update (float density, float red, float green, float blue, float time) |
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void | gl_R_Init (void) |
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void | GL_SetPalette (const byte *palette) |
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void | glsl_R_Init (void) |
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void | GLSL_SetPalette (const byte *palette) |
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void | R_AddEfrags (entity_t *ent) |
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dlight_t * | R_AllocDlight (int key) |
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entity_t * | R_AllocEntity (void) |
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void | R_ClearDlights (void) |
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void | R_ClearEfrags (void) |
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void | R_ClearEnts (void) |
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void | R_ClearState (void) |
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void | R_DecayLights (double frametime) |
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void | R_DrawAliasModel (entity_t *e) |
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void | R_DrawWaterSurfaces (void) |
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void | R_EnqueueEntity (struct entity_s *ent) |
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void | R_FindNearLights (const vec3_t pos, int count, dlight_t **lights) |
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void | R_FreeAllEntities (void) |
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void | R_Init_Cvars (void) |
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void | R_InitEfrags (void) |
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int | R_InitGraphTextures (int base) |
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void | R_InitSky (struct texture_s *mt) |
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void | R_LineGraph (int x, int y, int *h_vals, int count) |
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void | R_LoadSkys (const char *) |
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void | R_MarkLeaves (void) |
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void | R_NewMap (model_t *worldmodel, model_t **models, int num_models) |
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void | R_PushDlights (const vec3_t entorigin) |
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void | R_RemoveEfrags (entity_t *ent) |
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void | R_RenderView (void) |
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void | R_SetVrect (vrect_t *pvrect, vrect_t *pvrectin, int lineadj) |
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void | R_Textures_Init (void) |
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void | R_ViewChanged (float aspect) |
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void | sw32_R_Init (void) |
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void | sw_R_Init (void) |
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