Macros | |
#define | BUTTON_JUMP 2 |
#define | MAX_CLIP_PLANES 5 |
#define | STEPSIZE 18 |
Functions | |
void | PlayerMove (void) |
void | PM_Accelerate (vec3_t wishdir, float wishspeed, float accel) |
void | PM_CategorizePosition (void) |
void | Pmove_Init (void) |
void | Pmove_Init_Cvars (void) |
Variables | |
vec3_t | forward |
float | frametime |
movevars_t | movevars |
cvar_t * | no_pogo_stick |
int | onground |
vec3_t | player_maxs = { 16, 16, 32 } |
vec3_t | player_mins = { -16, -16, -24 } |
playermove_t | pmove |
vec3_t | right |
vec3_t | up |
int | waterlevel |
int | watertype |
#define BUTTON_JUMP 2 |
#define MAX_CLIP_PLANES 5 |
#define STEPSIZE 18 |
void PlayerMove | ( | void | ) |
void PM_Accelerate | ( | vec3_t | wishdir, |
float | wishspeed, | ||
float | accel | ||
) |
void PM_CategorizePosition | ( | void | ) |
void Pmove_Init | ( | void | ) |
void Pmove_Init_Cvars | ( | void | ) |
vec3_t forward |
float frametime |
movevars_t movevars |
cvar_t* no_pogo_stick |
int onground |
vec3_t player_maxs = { 16, 16, 32 } |
vec3_t player_mins = { -16, -16, -24 } |
playermove_t pmove |
vec3_t right |
vec3_t up |
int waterlevel |
int watertype |