Functions | |
void | bsp2prt (void) |
Recreate the map's portals and write the portal file. More... | |
void | extract_entities (void) |
Write the map's entities string to a file. More... | |
void | extract_hull (void) |
Write a hull from the map's bsp to a C file. More... | |
void | extract_textures (void) |
Write a wad file containing the textures in the bsp file. More... | |
void | LoadBSP (void) |
Load the bspfile into memory. More... | |
Variables | |
dedge_t * | edges |
node_t * | leafs |
uint32_t * | marksurfaces |
face_t * | mfaces |
dmodel_t * | models |
node_t * | nodes |
int * | surfedges |
texinfo_t * | texinfo |
dvertex_t * | vertices |
void bsp2prt | ( | void | ) |
Recreate the map's portals and write the portal file.
void extract_entities | ( | void | ) |
Write the map's entities string to a file.
void extract_hull | ( | void | ) |
Write a hull from the map's bsp to a C file.
void extract_textures | ( | void | ) |
Write a wad file containing the textures in the bsp file.
void LoadBSP | ( | void | ) |
Load the bspfile into memory.
dedge_t* edges |
node_t* leafs |
uint32_t* marksurfaces |
face_t* mfaces |
dmodel_t* models |
node_t* nodes |
int* surfedges |
texinfo_t* texinfo |
dvertex_t* vertices |