Functions | |
| void | bsp2prt (void) |
| Recreate the map's portals and write the portal file. More... | |
| void | extract_entities (void) |
| Write the map's entities string to a file. More... | |
| void | extract_hull (void) |
| Write a hull from the map's bsp to a C file. More... | |
| void | extract_textures (void) |
| Write a wad file containing the textures in the bsp file. More... | |
| void | LoadBSP (void) |
| Load the bspfile into memory. More... | |
Variables | |
| dedge_t * | edges |
| node_t * | leafs |
| uint32_t * | marksurfaces |
| face_t * | mfaces |
| dmodel_t * | models |
| node_t * | nodes |
| int * | surfedges |
| texinfo_t * | texinfo |
| dvertex_t * | vertices |
| void bsp2prt | ( | void | ) |
Recreate the map's portals and write the portal file.
| void extract_entities | ( | void | ) |
Write the map's entities string to a file.
| void extract_hull | ( | void | ) |
Write a hull from the map's bsp to a C file.
| void extract_textures | ( | void | ) |
Write a wad file containing the textures in the bsp file.
| void LoadBSP | ( | void | ) |
Load the bspfile into memory.
| dedge_t* edges |
| node_t* leafs |
| uint32_t* marksurfaces |
| face_t* mfaces |
| dmodel_t* models |
| node_t* nodes |
| int* surfedges |
| texinfo_t* texinfo |
| dvertex_t* vertices |