Data Fields | |
vec_t | angle |
vec3_t | angles |
int | attenuation |
const char * | classname |
vec3_t | color |
vec3_t | color2 |
float | colormod [4] |
struct plitem_s * | dict |
struct efrag_s * | efrag |
vec_t | falloff |
int | frame |
float | frame_interval |
float | frame_start_time |
vec_t | full_transform [4 *4] |
int | fullbright |
int | light |
vec_t | lightoffset |
vec_t | lightradius |
float | min_light |
struct model_s * | model |
struct entity_s * | next |
float | noise |
int | noisetype |
int | num_suns |
vec3_t | old_origin |
vec3_t | origin |
float | persistence |
int | pose1 |
int | pose2 |
struct model_s * | pose_model |
float | radius |
float | resolution |
float | scale |
float | shadow_sense |
struct skin_s * | skin |
int | skinnum |
vec_t | spotcone |
vec3_t | spotdir |
int | style |
vec_t | subbrightness |
vec3_t | sun_color [2] |
vec3_t | sun_dir [NUMSUNS] |
int | sun_light [2] |
float | syncbase |
const char * | target |
struct entity_s * | targetent |
const char * | targetname |
struct mnode_s * | topnode |
vec_t | transform [4 *4] |
int | trivial_accept |
struct entity_s * | unext |
unsigned short | visbit |
unsigned short | visbyte |
int | visframe |
vec_t angle |
vec3_t angles |
int attenuation |
const char* classname |
vec3_t color2 |
float colormod[4] |
struct plitem_s* dict |
struct efrag_s* efrag |
vec_t falloff |
int frame |
float frame_interval |
float frame_start_time |
vec_t full_transform[4 *4] |
int fullbright |
int light |
vec_t lightoffset |
vec_t lightradius |
float min_light |
struct model_s* model |
struct entity_s* next |
float noise |
int noisetype |
int num_suns |
vec3_t old_origin |
vec3_t origin |
float persistence |
int pose1 |
int pose2 |
struct model_s* pose_model |
float radius |
float resolution |
float scale |
float shadow_sense |
struct skin_s* skin |
int skinnum |
vec_t spotcone |
vec3_t spotdir |
int style |
vec_t subbrightness |
vec3_t sun_color[2] |
int sun_light[2] |
float syncbase |
const char* target |
struct entity_s* targetent |
const char* targetname |
struct mnode_s* topnode |
vec_t transform[4 *4] |
int trivial_accept |
struct entity_s* unext |
unsigned short visbit |
unsigned short visbyte |
int visframe |