Data Fields | |
| vec_t | angle |
| vec3_t | angles |
| int | attenuation |
| const char * | classname |
| vec3_t | color |
| vec3_t | color2 |
| float | colormod [4] |
| struct plitem_s * | dict |
| struct efrag_s * | efrag |
| vec_t | falloff |
| int | frame |
| float | frame_interval |
| float | frame_start_time |
| vec_t | full_transform [4 *4] |
| int | fullbright |
| int | light |
| vec_t | lightoffset |
| vec_t | lightradius |
| float | min_light |
| struct model_s * | model |
| struct entity_s * | next |
| float | noise |
| int | noisetype |
| int | num_suns |
| vec3_t | old_origin |
| vec3_t | origin |
| float | persistence |
| int | pose1 |
| int | pose2 |
| struct model_s * | pose_model |
| float | radius |
| float | resolution |
| float | scale |
| float | shadow_sense |
| struct skin_s * | skin |
| int | skinnum |
| vec_t | spotcone |
| vec3_t | spotdir |
| int | style |
| vec_t | subbrightness |
| vec3_t | sun_color [2] |
| vec3_t | sun_dir [NUMSUNS] |
| int | sun_light [2] |
| float | syncbase |
| const char * | target |
| struct entity_s * | targetent |
| const char * | targetname |
| struct mnode_s * | topnode |
| vec_t | transform [4 *4] |
| int | trivial_accept |
| struct entity_s * | unext |
| unsigned short | visbit |
| unsigned short | visbyte |
| int | visframe |
| vec_t angle |
| vec3_t angles |
| int attenuation |
| const char* classname |
| vec3_t color2 |
| float colormod[4] |
| struct plitem_s* dict |
| struct efrag_s* efrag |
| vec_t falloff |
| int frame |
| float frame_interval |
| float frame_start_time |
| vec_t full_transform[4 *4] |
| int fullbright |
| int light |
| vec_t lightoffset |
| vec_t lightradius |
| float min_light |
| struct model_s* model |
| struct entity_s* next |
| float noise |
| int noisetype |
| int num_suns |
| vec3_t old_origin |
| vec3_t origin |
| float persistence |
| int pose1 |
| int pose2 |
| struct model_s* pose_model |
| float radius |
| float resolution |
| float scale |
| float shadow_sense |
| struct skin_s* skin |
| int skinnum |
| vec_t spotcone |
| vec3_t spotdir |
| int style |
| vec_t subbrightness |
| vec3_t sun_color[2] |
| int sun_light[2] |
| float syncbase |
| const char* target |
| struct entity_s* targetent |
| const char* targetname |
| struct mnode_s* topnode |
| vec_t transform[4 *4] |
| int trivial_accept |
| struct entity_s* unext |
| unsigned short visbit |
| unsigned short visbyte |
| int visframe |