Data Structures | |
struct | client_s |
struct | server_static_t |
struct | server_t |
Typedefs | |
typedef struct client_s | client_t |
Enumerations | |
enum | server_state_t { ss_loading, ss_active, ss_dead, ss_loading, ss_active } |
Variables | |
struct cvar_s * | coop |
struct cvar_s * | deathmatch |
struct cvar_s * | fraglimit |
jmp_buf | host_abortserver |
client_t * | host_client |
double | host_time |
struct cvar_s * | max_edicts |
struct clip_hull_s * | pf_hull_list [] |
struct cvar_s * | skill |
server_t | sv |
struct cvar_s * | sv_accelerate |
struct cvar_s * | sv_aim |
struct cvar_s * | sv_edgefriction |
double | sv_frametime |
struct cvar_s * | sv_friction |
struct cvar_s * | sv_gravity |
struct cvar_s * | sv_idealpitchscale |
struct cvar_s * | sv_jump_any |
struct cvar_s * | sv_maxspeed |
struct cvar_s * | sv_maxvelocity |
struct cvar_s * | sv_nostep |
edict_t * | sv_player |
progs_t | sv_pr_state |
struct cvar_s * | sv_rollangle |
struct cvar_s * | sv_rollspeed |
struct cvar_s * | sv_stopspeed |
server_static_t | svs |
struct cvar_s * | teamplay |
struct cvar_s * | timelimit |
#define DAMAGE_AIM 2 |
#define DAMAGE_NO 0 |
#define DAMAGE_YES 1 |
#define DEAD_DEAD 2 |
#define DEAD_DYING 1 |
#define DEAD_NO 0 |
#define EF_BRIGHTFIELD 1 |
#define EF_BRIGHTLIGHT 4 |
#define EF_DIMLIGHT 8 |
#define EF_MUZZLEFLASH 2 |
#define FL_CLIENT 8 |
#define FL_CONVEYOR 4 |
#define FL_FINALIZED 8192 |
#define FL_FINDABLE_NONSOLID 16384 |
#define FL_FLY 1 |
#define FL_GODMODE 64 |
#define FL_INWATER 16 |
#define FL_ITEM 256 |
#define FL_JUMPRELEASED 4096 |
#define FL_MONSTER 32 |
#define FL_NOTARGET 128 |
#define FL_ONGROUND 512 |
#define FL_PARTIALGROUND 1024 |
#define FL_SWIM 2 |
#define FL_WATERJUMP 2048 |
#define MOVETYPE_ANGLECLIP 2 |
#define MOVETYPE_ANGLENOCLIP 1 |
#define MOVETYPE_BOUNCE 10 |
#define MOVETYPE_FLY 5 |
#define MOVETYPE_FLYMISSILE 9 |
#define MOVETYPE_NOCLIP 8 |
#define MOVETYPE_NONE 0 |
#define MOVETYPE_PUSH 7 |
#define MOVETYPE_STEP 4 |
#define MOVETYPE_TOSS 6 |
#define MOVETYPE_WALK 3 |
#define NUM_PING_TIMES 16 |
#define NUM_SPAWN_PARMS 16 |
#define SOLID_BBOX 2 |
#define SOLID_BSP 4 |
#define SOLID_NOT 0 |
#define SOLID_SLIDEBOX 3 |
#define SOLID_TRIGGER 1 |
#define SPAWNFLAG_NOT_DEATHMATCH 2048 |
#define SPAWNFLAG_NOT_EASY 256 |
#define SPAWNFLAG_NOT_HARD 1024 |
#define SPAWNFLAG_NOT_MEDIUM 512 |
#define STOP_EPSILON 0.1 |
#define TL_ANY_SOLID 0 |
#define TL_BSP_ONLY 1 |
#define TL_EVERYTHING 4 |
#define TL_TRIGGERS 3 |
enum server_state_t |
void Cvar_Info | ( | struct cvar_s * | var | ) |
void SV_AddClientToServer | ( | struct qsocket_s * | ret | ) |
void SV_AddGravity | ( | edict_t * | ent | ) |
void SV_AddUpdates | ( | void | ) |
void SV_BroadcastPrintf | ( | const char * | fmt, |
... | |||
) |
void SV_CheckForNewClients | ( | void | ) |
void SV_CheckVelocity | ( | edict_t * | ent | ) |
void SV_ClearDatagram | ( | void | ) |
void SV_ClientPrintf | ( | const char * | fmt, |
... | |||
) |
void SV_ClientThink | ( | void | ) |
void SV_DropClient | ( | qboolean | crash | ) |
void SV_Init | ( | void | ) |
void SV_LoadProgs | ( | void | ) |
void SV_MoveToGoal | ( | progs_t * | pr | ) |
void SV_Physics | ( | void | ) |
void SV_Physics_Toss | ( | edict_t * | ent | ) |
void SV_PR_Cmds_Init | ( | void | ) |
void SV_Progs_Init | ( | void | ) |
void SV_Progs_Init_Cvars | ( | void | ) |
void SV_ProgStartFrame | ( | void | ) |
void SV_RunClients | ( | void | ) |
void SV_RunNewmis | ( | void | ) |
void SV_SaveSpawnparms | ( | void | ) |
void SV_SendClientMessages | ( | void | ) |
void SV_SetIdealPitch | ( | void | ) |
void SV_SpawnServer | ( | const char * | server | ) |
void SV_StartSound | ( | edict_t * | entity, |
int | channel, | ||
const char * | sample, | ||
int | volume, | ||
float | attenuation | ||
) |
struct cvar_s* coop |
struct cvar_s* deathmatch |
struct cvar_s* fraglimit |
jmp_buf host_abortserver |
client_t* host_client |
double host_time |
struct cvar_s* max_edicts |
struct clip_hull_s* pf_hull_list[] |
struct cvar_s* skill |
server_t sv |
struct cvar_s* sv_accelerate |
struct cvar_s* sv_aim |
struct cvar_s* sv_edgefriction |
double sv_frametime |
struct cvar_s * sv_friction |
struct cvar_s* sv_gravity |
struct cvar_s* sv_idealpitchscale |
struct cvar_s* sv_jump_any |
struct cvar_s* sv_maxspeed |
struct cvar_s* sv_maxvelocity |
struct cvar_s* sv_nostep |
edict_t* sv_player |
progs_t sv_pr_state |
struct cvar_s* sv_rollangle |
struct cvar_s* sv_rollspeed |
struct cvar_s * sv_stopspeed |
server_static_t svs |
struct cvar_s* teamplay |
struct cvar_s* timelimit |