Data Fields | |
const char * | address |
netadr_t | adr |
entity_state_t | baselines [MAX_SV_ENTITIES] |
int | cdtrack |
struct client_s * | clients |
struct connection_s * | con |
int | connected |
int | delta |
byte | ent_valid [MAX_SV_ENTITIES] |
entity_state_t | entities [MAX_SV_ENTITIES] |
entity_state_t | entity_states [UPDATE_BACKUP][MAX_DEMO_PACKET_ENTITIES] |
frame_t | frames [UPDATE_BACKUP] |
const char * | gamedir |
struct info_s * | info |
char * | lightstyles [MAX_LIGHTSTYLES] |
const char * | message |
char * | modellist [MAX_MODELS+1] |
movevars_t | movevars |
const char * | name |
netchan_t | netchan |
struct server_s * | next |
double | next_run |
int | num_signon_buffers |
player_t * | player_list |
unsigned | player_mask |
plent_state_t | player_states [UPDATE_BACKUP][MAX_SV_PLAYERS] |
int | playermodel |
player_t | players [MAX_SV_PLAYERS] |
int | qport |
int | signon |
int | signon_buffer_size [MAX_SIGNON_BUFFERS] |
byte | signon_buffers [MAX_SIGNON_BUFFERS][MAX_DATAGRAM] |
char * | soundlist [MAX_SOUNDS+1] |
int | sounds |
int | spawncount |
int | validsequence |
int | ver |
const char* address |
netadr_t adr |
entity_state_t baselines[MAX_SV_ENTITIES] |
int cdtrack |
struct client_s* clients |
struct connection_s* con |
int connected |
int delta |
byte ent_valid[MAX_SV_ENTITIES] |
entity_state_t entities[MAX_SV_ENTITIES] |
entity_state_t entity_states[UPDATE_BACKUP][MAX_DEMO_PACKET_ENTITIES] |
frame_t frames[UPDATE_BACKUP] |
const char* gamedir |
struct info_s* info |
char* lightstyles[MAX_LIGHTSTYLES] |
const char* message |
char* modellist[MAX_MODELS+1] |
movevars_t movevars |
const char* name |
netchan_t netchan |
struct server_s* next |
double next_run |
int num_signon_buffers |
player_t* player_list |
unsigned player_mask |
plent_state_t player_states[UPDATE_BACKUP][MAX_SV_PLAYERS] |
int playermodel |
player_t players[MAX_SV_PLAYERS] |
int qport |
int signon |
int signon_buffer_size[MAX_SIGNON_BUFFERS] |
byte signon_buffers[MAX_SIGNON_BUFFERS][MAX_DATAGRAM] |
char* soundlist[MAX_SOUNDS+1] |
int sounds |
int spawncount |
int validsequence |
int ver |