Data Structures | |
struct | frame_s |
struct | player_s |
struct | server_s |
Macros | |
#define | MAX_SIGNON_BUFFERS 8 |
#define | MAX_SV_ENTITIES 512 |
#define | MAX_SV_PLAYERS 32 |
Typedefs | |
typedef struct frame_s | frame_t |
typedef struct player_s | player_t |
typedef struct server_s | server_t |
Functions | |
void | Server_Broadcast (server_t *sv, int reliable, int all, const byte *msg, int len) |
void | Server_BroadcastCommand (server_t *sv, const char *cmd) |
void | Server_Connect (const char *name, struct client_s *client) |
void | Server_Disconnect (struct client_s *client) |
void | Server_Frame (void) |
void | Server_Init (void) |
void | Server_List (void) |
void | sv_parse (server_t *sv, struct msg_s *msg, int reliable) |
void | sv_stringcmd (server_t *sv, struct msg_s *msg) |
Variables | |
int | server_count |
#define MAX_SIGNON_BUFFERS 8 |
#define MAX_SV_ENTITIES 512 |
#define MAX_SV_PLAYERS 32 |
void Server_Disconnect | ( | struct client_s * | client | ) |
void Server_Frame | ( | void | ) |
void Server_Init | ( | void | ) |
void Server_List | ( | void | ) |
int server_count |