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server.h File Reference
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Data Structures

struct  frame_s
 
struct  player_s
 
struct  server_s
 

Macros

#define MAX_SIGNON_BUFFERS   8
 
#define MAX_SV_ENTITIES   512
 
#define MAX_SV_PLAYERS   32
 

Typedefs

typedef struct frame_s frame_t
 
typedef struct player_s player_t
 
typedef struct server_s server_t
 

Functions

void Server_Broadcast (server_t *sv, int reliable, int all, const byte *msg, int len)
 
void Server_BroadcastCommand (server_t *sv, const char *cmd)
 
void Server_Connect (const char *name, struct client_s *client)
 
void Server_Disconnect (struct client_s *client)
 
void Server_Frame (void)
 
void Server_Init (void)
 
void Server_List (void)
 
void sv_parse (server_t *sv, struct msg_s *msg, int reliable)
 
void sv_stringcmd (server_t *sv, struct msg_s *msg)
 

Variables

int server_count
 

Macro Definition Documentation

#define MAX_SIGNON_BUFFERS   8
#define MAX_SV_ENTITIES   512
#define MAX_SV_PLAYERS   32

Typedef Documentation

typedef struct frame_s frame_t
typedef struct player_s player_t
typedef struct server_s server_t

Function Documentation

void Server_Broadcast ( server_t sv,
int  reliable,
int  all,
const byte msg,
int  len 
)
void Server_BroadcastCommand ( server_t sv,
const char *  cmd 
)
void Server_Connect ( const char *  name,
struct client_s client 
)
void Server_Disconnect ( struct client_s client)
void Server_Frame ( void  )
void Server_Init ( void  )
void Server_List ( void  )
void sv_parse ( server_t sv,
struct msg_s msg,
int  reliable 
)
void sv_stringcmd ( server_t sv,
struct msg_s msg 
)

Variable Documentation

int server_count