Macros | |
#define | IT_ARMOR1 8192 |
#define | IT_ARMOR2 16384 |
#define | IT_ARMOR3 32768 |
#define | IT_AXE 4096 |
#define | IT_CELLS 2048 |
#define | IT_GRENADE_LAUNCHER 16 |
#define | IT_INVISIBILITY 524288 |
#define | IT_INVULNERABILITY 1048576 |
#define | IT_KEY1 131072 |
#define | IT_KEY2 262144 |
#define | IT_LIGHTNING 64 |
#define | IT_NAILGUN 4 |
#define | IT_NAILS 512 |
#define | IT_QUAD 4194304 |
#define | IT_ROCKET_LAUNCHER 32 |
#define | IT_ROCKETS 1024 |
#define | IT_SHELLS 256 |
#define | IT_SHOTGUN 1 |
#define | IT_SIGIL1 (1<<28) |
#define | IT_SIGIL2 (1<<29) |
#define | IT_SIGIL3 (1<<30) |
#define | IT_SIGIL4 (1<<31) |
#define | IT_SUIT 2097152 |
#define | IT_SUPER_LIGHTNING 128 |
#define | IT_SUPER_NAILGUN 8 |
#define | IT_SUPER_SHOTGUN 2 |
#define | IT_SUPERHEALTH 65536 |
#define | MAX_CL_STATS 32 |
#define | MAX_EDICTS 768 |
#define | MAX_LIGHTSTYLES 64 |
#define | MAX_MODELS 256 |
#define | MAX_OSPATH 128 |
#define | MAX_QPATH 64 |
#define | MAX_SCOREBOARD 16 |
#define | MAX_SOUNDS 256 |
#define | MAX_STYLESTRING 64 |
#define | MINIMUM_MEMORY 0x400000 |
#define | ON_EPSILON 0.1 |
#define | PRINT_CHAT 3 |
#define | PRINT_HIGH 2 |
#define | PRINT_LOW 0 |
#define | PRINT_MEDIUM 1 |
#define | SAVEGAME_COMMENT_LENGTH 39 |
#define | SOUND_CHANNELS 8 |
#define | STAT_ACTIVEWEAPON 10 |
#define | STAT_AMMO 3 |
#define | STAT_ARMOR 4 |
#define | STAT_CELLS 9 |
#define | STAT_FLYMODE 17 |
#define | STAT_HEALTH 0 |
#define | STAT_ITEMS 15 |
#define | STAT_MONSTERS 14 |
#define | STAT_NAILS 7 |
#define | STAT_ROCKETS 8 |
#define | STAT_SECRETS 13 |
#define | STAT_SHELLS 6 |
#define | STAT_TOTALMONSTERS 12 |
#define | STAT_TOTALSECRETS 11 |
#define | STAT_VIEWHEIGHT 16 |
#define | STAT_WEAPON 2 |
#define IT_ARMOR1 8192 |
#define IT_ARMOR2 16384 |
#define IT_ARMOR3 32768 |
#define IT_AXE 4096 |
#define IT_CELLS 2048 |
#define IT_GRENADE_LAUNCHER 16 |
#define IT_INVISIBILITY 524288 |
#define IT_INVULNERABILITY 1048576 |
#define IT_KEY1 131072 |
#define IT_KEY2 262144 |
#define IT_LIGHTNING 64 |
#define IT_NAILGUN 4 |
#define IT_NAILS 512 |
#define IT_QUAD 4194304 |
#define IT_ROCKET_LAUNCHER 32 |
#define IT_ROCKETS 1024 |
#define IT_SHELLS 256 |
#define IT_SHOTGUN 1 |
#define IT_SIGIL1 (1<<28) |
#define IT_SIGIL2 (1<<29) |
#define IT_SIGIL3 (1<<30) |
#define IT_SIGIL4 (1<<31) |
#define IT_SUIT 2097152 |
#define IT_SUPER_LIGHTNING 128 |
#define IT_SUPER_NAILGUN 8 |
#define IT_SUPER_SHOTGUN 2 |
#define IT_SUPERHEALTH 65536 |
#define MAX_CL_STATS 32 |
#define MAX_EDICTS 768 |
#define MAX_LIGHTSTYLES 64 |
#define MAX_MODELS 256 |
#define MAX_OSPATH 128 |
#define MAX_QPATH 64 |
#define MAX_SCOREBOARD 16 |
#define MAX_SOUNDS 256 |
#define MAX_STYLESTRING 64 |
#define MINIMUM_MEMORY 0x400000 |
#define ON_EPSILON 0.1 |
#define PRINT_CHAT 3 |
#define PRINT_HIGH 2 |
#define PRINT_LOW 0 |
#define PRINT_MEDIUM 1 |
#define SAVEGAME_COMMENT_LENGTH 39 |
#define SOUND_CHANNELS 8 |
#define STAT_ACTIVEWEAPON 10 |
#define STAT_AMMO 3 |
#define STAT_ARMOR 4 |
#define STAT_CELLS 9 |
#define STAT_FLYMODE 17 |
#define STAT_HEALTH 0 |
#define STAT_ITEMS 15 |
#define STAT_MONSTERS 14 |
#define STAT_NAILS 7 |
#define STAT_ROCKETS 8 |
#define STAT_SECRETS 13 |
#define STAT_SHELLS 6 |
#define STAT_TOTALMONSTERS 12 |
#define STAT_TOTALSECRETS 11 |
#define STAT_VIEWHEIGHT 16 |
#define STAT_WEAPON 2 |