Functions | |
void | CDAudio_Update (void) |
void | CL_Cmd_ForwardToServer (void) |
void | CL_Disconnect (void) |
void | CL_Disconnect_f (void) |
void | CL_EstablishConnection (const char *host) |
void | CL_Init (struct cbuf_s *cbuf) |
void | CL_InitCvars (void) |
void | CL_NextDemo (void) |
int | CL_ReadFromServer (void) |
void | CL_SendCmd (void) |
void | CL_SetState (cactive_t state) |
void | CL_Shutdown () |
void | CL_StopPlayback (void) |
void | CL_UpdateScreen (double realtime) |
plugin_t * | console_client_PluginInfo (void) |
void | IN_ProcessEvents (void) |
void | Key_KeydestCallback (keydest_callback_t *callback) |
void | Key_WriteBindings (QFile *f) |
void | S_BlockSound (void) |
Pause the sound output. More... | |
void | S_UnblockSound (void) |
Unpause the sound output. More... | |
void | S_Update (const vec3_t origin, const vec3_t v_forward, const vec3_t v_right, const vec3_t v_up, const byte *ambient_sound_level) |
Update the sound engine with the client's position and orientation and render some sound. More... | |
void CDAudio_Update | ( | void | ) |
void CL_Cmd_ForwardToServer | ( | void | ) |
void CL_Disconnect | ( | void | ) |
void CL_Disconnect_f | ( | void | ) |
void CL_EstablishConnection | ( | const char * | host | ) |
void CL_Init | ( | struct cbuf_s * | cbuf | ) |
void CL_InitCvars | ( | void | ) |
void CL_NextDemo | ( | void | ) |
int CL_ReadFromServer | ( | void | ) |
void CL_SendCmd | ( | void | ) |
void CL_SetState | ( | cactive_t | state | ) |
void CL_Shutdown | ( | void | ) |
void CL_StopPlayback | ( | void | ) |
void CL_UpdateScreen | ( | double | realtime | ) |
plugin_t * console_client_PluginInfo | ( | void | ) |
void IN_ProcessEvents | ( | void | ) |
void Key_KeydestCallback | ( | keydest_callback_t * | callback | ) |
void Key_WriteBindings | ( | QFile * | f | ) |
cvar_t* chase_active |
cvar_t* cl_name |
cvar_t* cl_writecfg |
client_static_t cls |
cvar_t* demo_speed |
int fps_count |
vid_render_data_t* r_data |
vid_render_funcs_t* r_funcs |
int viewentity |