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sbar.c File Reference

Macros

#define STAT_MINUS   10
 

Functions

void Sbar_CenterPrint (const char *str)
 
void Sbar_Changed (void)
 
void Sbar_Draw (void)
 
void Sbar_DrawCenterPrint (void)
 
void Sbar_FinaleOverlay (void)
 
void Sbar_Init (void)
 
void Sbar_IntermissionOverlay (void)
 

Variables

int fragsort [MAX_SCOREBOARD]
 
int hipweapons [4]
 
qpic_thsb_items [2]
 
qpic_thsb_weapons [7][5]
 
cvar_thud_sbar
 
cvar_thud_scoreboard_gravity
 
cvar_thud_swap
 
qboolean hudswap
 
qpic_trsb_ammo [3]
 
qpic_trsb_invbar [2]
 
qpic_trsb_items [2]
 
qpic_trsb_teambord
 
qpic_trsb_weapons [5]
 
qpic_tsb_ammo [4]
 
qpic_tsb_armor [3]
 
qpic_tsb_colon
 
qpic_tsb_face_invis
 
qpic_tsb_face_invis_invuln
 
qpic_tsb_face_invuln
 
qpic_tsb_face_quad
 
qpic_tsb_faces [7][2]
 
qpic_tsb_ibar
 
qpic_tsb_items [32]
 
int sb_lines
 
qpic_tsb_nums [2][11]
 
qpic_tsb_sbar
 
qpic_tsb_scorebar
 
qboolean sb_showscores
 
qpic_tsb_sigil [4]
 
qpic_tsb_slash
 
int sb_updates
 
qpic_tsb_weapons [7][8]
 
int scoreboardbottom [MAX_SCOREBOARD]
 
int scoreboardcount [MAX_SCOREBOARD]
 
int scoreboardlines
 
char scoreboardtext [MAX_SCOREBOARD][20]
 
int scoreboardtop [MAX_SCOREBOARD]
 
cvar_tscr_centertime
 
cvar_tscr_printspeed
 

Macro Definition Documentation

#define STAT_MINUS   10

Function Documentation

void Sbar_CenterPrint ( const char *  str)
void Sbar_Changed ( void  )
void Sbar_Draw ( void  )
void Sbar_DrawCenterPrint ( void  )
void Sbar_FinaleOverlay ( void  )
void Sbar_Init ( void  )
void Sbar_IntermissionOverlay ( void  )

Variable Documentation

int fragsort[MAX_SCOREBOARD]
int hipweapons[4]
Initial value:
=
#define HIT_MJOLNIR_BIT
Definition: game.h:140
#define HIT_LASER_CANNON_BIT
Definition: game.h:141
#define HIT_PROXIMITY_GUN_BIT
Definition: game.h:139
qpic_t* hsb_items[2]
qpic_t* hsb_weapons[7][5]
cvar_t* hud_sbar
cvar_t* hud_scoreboard_gravity
cvar_t* hud_swap
qboolean hudswap
qpic_t* rsb_ammo[3]
qpic_t* rsb_invbar[2]
qpic_t* rsb_items[2]
qpic_t* rsb_teambord
qpic_t* rsb_weapons[5]
qpic_t* sb_ammo[4]
qpic_t* sb_armor[3]
qpic_t* sb_colon
qpic_t* sb_face_invis
qpic_t* sb_face_invis_invuln
qpic_t* sb_face_invuln
qpic_t* sb_face_quad
qpic_t* sb_faces[7][2]
qpic_t* sb_ibar
qpic_t* sb_items[32]
int sb_lines
qpic_t* sb_nums[2][11]
qpic_t* sb_sbar
qpic_t* sb_scorebar
qboolean sb_showscores
qpic_t* sb_sigil[4]
qpic_t * sb_slash
int sb_updates
qpic_t* sb_weapons[7][8]
int scoreboardbottom[MAX_SCOREBOARD]
int scoreboardcount[MAX_SCOREBOARD]
int scoreboardlines
char scoreboardtext[MAX_SCOREBOARD][20]
int scoreboardtop[MAX_SCOREBOARD]
cvar_t* scr_centertime
cvar_t* scr_printspeed