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fxMesaContext | trace_fxMesaCreateContext (GLuint win, GrScreenResolution_t res, GrScreenRefresh_t ref, const GLint attribList[]) |
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void | trace_fxMesaDestroyContext (fxMesaContext fxMesa) |
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void | trace_fxMesaMakeCurrent (fxMesaContext fxMesa) |
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void | trace_fxMesaSwapBuffers (void) |
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void | trace_glAccum (GLenum op, GLfloat value) |
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void | trace_glAlphaFunc (GLenum func, GLclampf ref) |
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GLboolean | trace_glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences) |
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void | trace_glArrayElement (GLint i) |
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void | trace_glBegin (GLenum mode) |
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void | trace_glBindTexture (GLenum target, GLuint texture) |
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void | trace_glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) |
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void | trace_glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
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void | trace_glBlendEquation (GLenum mode) |
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void | trace_glBlendFunc (GLenum sfactor, GLenum dfactor) |
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void | trace_glCallList (GLuint list) |
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void | trace_glCallLists (GLsizei n, GLenum type, const GLvoid *lists) |
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void | trace_glClear (GLbitfield mask) |
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void | trace_glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
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void | trace_glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
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void | trace_glClearDepth (GLclampd depth) |
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void | trace_glClearIndex (GLfloat c) |
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void | trace_glClearStencil (GLint s) |
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void | trace_glClipPlane (GLenum plane, const GLdouble *equation) |
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void | trace_glColor3b (GLbyte red, GLbyte green, GLbyte blue) |
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void | trace_glColor3bv (const GLbyte *v) |
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void | trace_glColor3d (GLdouble red, GLdouble green, GLdouble blue) |
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void | trace_glColor3dv (const GLdouble *v) |
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void | trace_glColor3f (GLfloat red, GLfloat green, GLfloat blue) |
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void | trace_glColor3fv (const GLfloat *v) |
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void | trace_glColor3i (GLint red, GLint green, GLint blue) |
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void | trace_glColor3iv (const GLint *v) |
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void | trace_glColor3s (GLshort red, GLshort green, GLshort blue) |
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void | trace_glColor3sv (const GLshort *v) |
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void | trace_glColor3ub (GLubyte red, GLubyte green, GLubyte blue) |
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void | trace_glColor3ubv (const GLubyte *v) |
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void | trace_glColor3ui (GLuint red, GLuint green, GLuint blue) |
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void | trace_glColor3uiv (const GLuint *v) |
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void | trace_glColor3us (GLushort red, GLushort green, GLushort blue) |
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void | trace_glColor3usv (const GLushort *v) |
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void | trace_glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) |
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void | trace_glColor4bv (const GLbyte *v) |
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void | trace_glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) |
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void | trace_glColor4dv (const GLdouble *v) |
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void | trace_glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
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void | trace_glColor4fv (const GLfloat *v) |
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void | trace_glColor4i (GLint red, GLint green, GLint blue, GLint alpha) |
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void | trace_glColor4iv (const GLint *v) |
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void | trace_glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha) |
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void | trace_glColor4sv (const GLshort *v) |
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void | trace_glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) |
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void | trace_glColor4ubv (const GLubyte *v) |
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void | trace_glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha) |
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void | trace_glColor4uiv (const GLuint *v) |
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void | trace_glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha) |
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void | trace_glColor4usv (const GLushort *v) |
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void | trace_glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
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void | trace_glColorMaterial (GLenum face, GLenum mode) |
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void | trace_glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) |
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void | trace_glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) |
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void | trace_glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
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void | trace_glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params) |
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void | trace_glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params) |
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void | trace_glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) |
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void | trace_glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) |
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void | trace_glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params) |
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void | trace_glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params) |
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void | trace_glConvolutionParameteri (GLenum target, GLenum pname, GLint params) |
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void | trace_glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params) |
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void | trace_glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) |
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void | trace_glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
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void | trace_glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
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void | trace_glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) |
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void | trace_glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) |
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void | trace_glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
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void | trace_glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
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void | trace_glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
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void | trace_glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
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void | trace_glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
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void | trace_glCullFace (GLenum mode) |
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void | trace_glDeleteLists (GLuint list, GLsizei range) |
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void | trace_glDeleteTextures (GLsizei n, const GLuint *textures) |
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void | trace_glDepthFunc (GLenum func) |
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void | trace_glDepthMask (GLboolean flag) |
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void | trace_glDepthRange (GLclampd near_val, GLclampd far_val) |
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void | trace_glDisable (GLenum cap) |
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void | trace_glDisableClientState (GLenum cap) |
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void | trace_glDrawArrays (GLenum mode, GLint first, GLsizei count) |
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void | trace_glDrawBuffer (GLenum mode) |
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void | trace_glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) |
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void | trace_glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
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void | trace_glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
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void | trace_glEdgeFlag (GLboolean flag) |
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void | trace_glEdgeFlagPointer (GLsizei stride, const GLvoid *ptr) |
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void | trace_glEdgeFlagv (const GLboolean *flag) |
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void | trace_glEnable (GLenum cap) |
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void | trace_glEnableClientState (GLenum cap) |
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void | trace_glEnd (void) |
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void | trace_glEndList (void) |
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void | trace_glEvalCoord1d (GLdouble u) |
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void | trace_glEvalCoord1dv (const GLdouble *u) |
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void | trace_glEvalCoord1f (GLfloat u) |
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void | trace_glEvalCoord1fv (const GLfloat *u) |
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void | trace_glEvalCoord2d (GLdouble u, GLdouble v) |
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void | trace_glEvalCoord2dv (const GLdouble *u) |
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void | trace_glEvalCoord2f (GLfloat u, GLfloat v) |
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void | trace_glEvalCoord2fv (const GLfloat *u) |
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void | trace_glEvalMesh1 (GLenum mode, GLint i1, GLint i2) |
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void | trace_glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) |
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void | trace_glEvalPoint1 (GLint i) |
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void | trace_glEvalPoint2 (GLint i, GLint j) |
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void | trace_glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer) |
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void | trace_glFinish (void) |
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void | trace_glFlush (void) |
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void | trace_glFogf (GLenum pname, GLfloat param) |
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void | trace_glFogfv (GLenum pname, const GLfloat *params) |
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void | trace_glFogi (GLenum pname, GLint param) |
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void | trace_glFogiv (GLenum pname, const GLint *params) |
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void | trace_glFrontFace (GLenum mode) |
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void | trace_glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val) |
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GLuint | trace_glGenLists (GLsizei range) |
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void | trace_glGenTextures (GLsizei n, GLuint *textures) |
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void | trace_glGetBooleanv (GLenum pname, GLboolean *params) |
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void | trace_glGetClipPlane (GLenum plane, GLdouble *equation) |
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void | trace_glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table) |
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void | trace_glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params) |
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void | trace_glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params) |
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void | trace_glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image) |
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void | trace_glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params) |
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void | trace_glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params) |
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void | trace_glGetDoublev (GLenum pname, GLdouble *params) |
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GLenum | trace_glGetError (void) |
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void | trace_glGetFloatv (GLenum pname, GLfloat *params) |
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void | trace_glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
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void | trace_glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params) |
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void | trace_glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params) |
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void | trace_glGetIntegerv (GLenum pname, GLint *params) |
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void | trace_glGetLightfv (GLenum light, GLenum pname, GLfloat *params) |
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void | trace_glGetLightiv (GLenum light, GLenum pname, GLint *params) |
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void | trace_glGetMapdv (GLenum target, GLenum query, GLdouble *v) |
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void | trace_glGetMapfv (GLenum target, GLenum query, GLfloat *v) |
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void | trace_glGetMapiv (GLenum target, GLenum query, GLint *v) |
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void | trace_glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params) |
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void | trace_glGetMaterialiv (GLenum face, GLenum pname, GLint *params) |
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void | trace_glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values) |
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void | trace_glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params) |
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void | trace_glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params) |
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void | trace_glGetPixelMapfv (GLenum map, GLfloat *values) |
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void | trace_glGetPixelMapuiv (GLenum map, GLuint *values) |
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void | trace_glGetPixelMapusv (GLenum map, GLushort *values) |
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void | trace_glGetPointerv (GLenum pname, void **params) |
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void | trace_glGetPolygonStipple (GLubyte *mask) |
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void | trace_glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) |
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const GLubyte * | trace_glGetString (GLenum name) |
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void | trace_glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params) |
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void | trace_glGetTexEnviv (GLenum target, GLenum pname, GLint *params) |
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void | trace_glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params) |
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void | trace_glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params) |
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void | trace_glGetTexGeniv (GLenum coord, GLenum pname, GLint *params) |
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void | trace_glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
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void | trace_glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params) |
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void | trace_glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) |
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void | trace_glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params) |
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void | trace_glGetTexParameteriv (GLenum target, GLenum pname, GLint *params) |
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void | trace_glHint (GLenum target, GLenum mode) |
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void | trace_glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) |
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void | trace_glIndexd (GLdouble c) |
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void | trace_glIndexdv (const GLdouble *c) |
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void | trace_glIndexf (GLfloat c) |
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void | trace_glIndexfv (const GLfloat *c) |
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void | trace_glIndexi (GLint c) |
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void | trace_glIndexiv (const GLint *c) |
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void | trace_glIndexMask (GLuint mask) |
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void | trace_glIndexPointer (GLenum type, GLsizei stride, const GLvoid *ptr) |
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void | trace_glIndexs (GLshort c) |
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void | trace_glIndexsv (const GLshort *c) |
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void | trace_glIndexub (GLubyte c) |
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void | trace_glIndexubv (const GLubyte *c) |
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void | trace_glInitNames (void) |
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void | trace_glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer) |
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GLboolean | trace_glIsEnabled (GLenum cap) |
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GLboolean | trace_glIsList (GLuint list) |
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GLboolean | trace_glIsTexture (GLuint texture) |
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void | trace_glLightf (GLenum light, GLenum pname, GLfloat param) |
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void | trace_glLightfv (GLenum light, GLenum pname, const GLfloat *params) |
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void | trace_glLighti (GLenum light, GLenum pname, GLint param) |
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void | trace_glLightiv (GLenum light, GLenum pname, const GLint *params) |
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void | trace_glLightModelf (GLenum pname, GLfloat param) |
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void | trace_glLightModelfv (GLenum pname, const GLfloat *params) |
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void | trace_glLightModeli (GLenum pname, GLint param) |
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void | trace_glLightModeliv (GLenum pname, const GLint *params) |
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void | trace_glLineStipple (GLint factor, GLushort pattern) |
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void | trace_glLineWidth (GLfloat width) |
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void | trace_glListBase (GLuint base) |
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void | trace_glLoadIdentity (void) |
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void | trace_glLoadMatrixd (const GLdouble *m) |
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void | trace_glLoadMatrixf (const GLfloat *m) |
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void | trace_glLoadName (GLuint name) |
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void | trace_glLogicOp (GLenum opcode) |
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void | trace_glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) |
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void | trace_glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) |
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void | trace_glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) |
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void | trace_glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) |
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void | trace_glMapGrid1d (GLint un, GLdouble u1, GLdouble u2) |
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void | trace_glMapGrid1f (GLint un, GLfloat u1, GLfloat u2) |
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void | trace_glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) |
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void | trace_glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) |
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void | trace_glMaterialf (GLenum face, GLenum pname, GLfloat param) |
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void | trace_glMaterialfv (GLenum face, GLenum pname, const GLfloat *params) |
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void | trace_glMateriali (GLenum face, GLenum pname, GLint param) |
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void | trace_glMaterialiv (GLenum face, GLenum pname, const GLint *params) |
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void | trace_glMatrixMode (GLenum mode) |
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void | trace_glMinmax (GLenum target, GLenum internalformat, GLboolean sink) |
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void | trace_glMultMatrixd (const GLdouble *m) |
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void | trace_glMultMatrixf (const GLfloat *m) |
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void | trace_glNewList (GLuint list, GLenum mode) |
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void | trace_glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz) |
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void | trace_glNormal3bv (const GLbyte *v) |
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void | trace_glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz) |
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void | trace_glNormal3dv (const GLdouble *v) |
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void | trace_glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz) |
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void | trace_glNormal3fv (const GLfloat *v) |
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void | trace_glNormal3i (GLint nx, GLint ny, GLint nz) |
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void | trace_glNormal3iv (const GLint *v) |
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void | trace_glNormal3s (GLshort nx, GLshort ny, GLshort nz) |
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void | trace_glNormal3sv (const GLshort *v) |
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void | trace_glNormalPointer (GLenum type, GLsizei stride, const GLvoid *ptr) |
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void | trace_glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val) |
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void | trace_glPassThrough (GLfloat token) |
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void | trace_glPixelMapfv (GLenum map, GLint mapsize, const GLfloat *values) |
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void | trace_glPixelMapuiv (GLenum map, GLint mapsize, const GLuint *values) |
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void | trace_glPixelMapusv (GLenum map, GLint mapsize, const GLushort *values) |
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void | trace_glPixelStoref (GLenum pname, GLfloat param) |
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void | trace_glPixelStorei (GLenum pname, GLint param) |
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void | trace_glPixelTransferf (GLenum pname, GLfloat param) |
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void | trace_glPixelTransferi (GLenum pname, GLint param) |
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void | trace_glPixelZoom (GLfloat xfactor, GLfloat yfactor) |
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void | trace_glPointSize (GLfloat size) |
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void | trace_glPolygonMode (GLenum face, GLenum mode) |
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void | trace_glPolygonOffset (GLfloat factor, GLfloat units) |
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void | trace_glPolygonStipple (const GLubyte *mask) |
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void | trace_glPopAttrib (void) |
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void | trace_glPopClientAttrib (void) |
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void | trace_glPopMatrix (void) |
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void | trace_glPopName (void) |
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void | trace_glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities) |
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void | trace_glPushAttrib (GLbitfield mask) |
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void | trace_glPushClientAttrib (GLbitfield mask) |
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void | trace_glPushMatrix (void) |
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void | trace_glPushName (GLuint name) |
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void | trace_glRasterPos2d (GLdouble x, GLdouble y) |
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void | trace_glRasterPos2dv (const GLdouble *v) |
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void | trace_glRasterPos2f (GLfloat x, GLfloat y) |
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void | trace_glRasterPos2fv (const GLfloat *v) |
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void | trace_glRasterPos2i (GLint x, GLint y) |
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void | trace_glRasterPos2iv (const GLint *v) |
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void | trace_glRasterPos2s (GLshort x, GLshort y) |
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void | trace_glRasterPos2sv (const GLshort *v) |
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void | trace_glRasterPos3d (GLdouble x, GLdouble y, GLdouble z) |
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void | trace_glRasterPos3dv (const GLdouble *v) |
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void | trace_glRasterPos3f (GLfloat x, GLfloat y, GLfloat z) |
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void | trace_glRasterPos3fv (const GLfloat *v) |
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void | trace_glRasterPos3i (GLint x, GLint y, GLint z) |
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void | trace_glRasterPos3iv (const GLint *v) |
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void | trace_glRasterPos3s (GLshort x, GLshort y, GLshort z) |
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void | trace_glRasterPos3sv (const GLshort *v) |
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void | trace_glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
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void | trace_glRasterPos4dv (const GLdouble *v) |
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void | trace_glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
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void | trace_glRasterPos4fv (const GLfloat *v) |
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void | trace_glRasterPos4i (GLint x, GLint y, GLint z, GLint w) |
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void | trace_glRasterPos4iv (const GLint *v) |
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void | trace_glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w) |
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void | trace_glRasterPos4sv (const GLshort *v) |
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void | trace_glReadBuffer (GLenum mode) |
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void | trace_glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) |
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void | trace_glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) |
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void | trace_glRectdv (const GLdouble *v1, const GLdouble *v2) |
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void | trace_glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) |
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void | trace_glRectfv (const GLfloat *v1, const GLfloat *v2) |
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void | trace_glRecti (GLint x1, GLint y1, GLint x2, GLint y2) |
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void | trace_glRectiv (const GLint *v1, const GLint *v2) |
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void | trace_glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2) |
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void | trace_glRectsv (const GLshort *v1, const GLshort *v2) |
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GLint | trace_glRenderMode (GLenum mode) |
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void | trace_glResetHistogram (GLenum target) |
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void | trace_glResetMinmax (GLenum target) |
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void | trace_glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z) |
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void | trace_glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z) |
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void | trace_glScaled (GLdouble x, GLdouble y, GLdouble z) |
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void | trace_glScalef (GLfloat x, GLfloat y, GLfloat z) |
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void | trace_glScissor (GLint x, GLint y, GLsizei width, GLsizei height) |
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void | trace_glSelectBuffer (GLsizei size, GLuint *buffer) |
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void | trace_glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) |
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void | trace_glShadeModel (GLenum mode) |
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void | trace_glStencilFunc (GLenum func, GLint ref, GLuint mask) |
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void | trace_glStencilMask (GLuint mask) |
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void | trace_glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) |
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void | trace_glTexCoord1d (GLdouble s) |
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void | trace_glTexCoord1dv (const GLdouble *v) |
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void | trace_glTexCoord1f (GLfloat s) |
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void | trace_glTexCoord1fv (const GLfloat *v) |
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void | trace_glTexCoord1i (GLint s) |
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void | trace_glTexCoord1iv (const GLint *v) |
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void | trace_glTexCoord1s (GLshort s) |
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void | trace_glTexCoord1sv (const GLshort *v) |
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void | trace_glTexCoord2d (GLdouble s, GLdouble t) |
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void | trace_glTexCoord2dv (const GLdouble *v) |
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void | trace_glTexCoord2f (GLfloat s, GLfloat t) |
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void | trace_glTexCoord2fv (const GLfloat *v) |
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void | trace_glTexCoord2i (GLint s, GLint t) |
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void | trace_glTexCoord2iv (const GLint *v) |
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void | trace_glTexCoord2s (GLshort s, GLshort t) |
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void | trace_glTexCoord2sv (const GLshort *v) |
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void | trace_glTexCoord3d (GLdouble s, GLdouble t, GLdouble r) |
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void | trace_glTexCoord3dv (const GLdouble *v) |
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void | trace_glTexCoord3f (GLfloat s, GLfloat t, GLfloat r) |
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void | trace_glTexCoord3fv (const GLfloat *v) |
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void | trace_glTexCoord3i (GLint s, GLint t, GLint r) |
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void | trace_glTexCoord3iv (const GLint *v) |
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void | trace_glTexCoord3s (GLshort s, GLshort t, GLshort r) |
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void | trace_glTexCoord3sv (const GLshort *v) |
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void | trace_glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
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void | trace_glTexCoord4dv (const GLdouble *v) |
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void | trace_glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
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void | trace_glTexCoord4fv (const GLfloat *v) |
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void | trace_glTexCoord4i (GLint s, GLint t, GLint r, GLint q) |
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void | trace_glTexCoord4iv (const GLint *v) |
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void | trace_glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q) |
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void | trace_glTexCoord4sv (const GLshort *v) |
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void | trace_glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) |
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void | trace_glTexEnvf (GLenum target, GLenum pname, GLfloat param) |
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void | trace_glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params) |
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void | trace_glTexEnvi (GLenum target, GLenum pname, GLint param) |
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void | trace_glTexEnviv (GLenum target, GLenum pname, const GLint *params) |
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void | trace_glTexGend (GLenum coord, GLenum pname, GLdouble param) |
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void | trace_glTexGendv (GLenum coord, GLenum pname, const GLdouble *params) |
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void | trace_glTexGenf (GLenum coord, GLenum pname, GLfloat param) |
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void | trace_glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params) |
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void | trace_glTexGeni (GLenum coord, GLenum pname, GLint param) |
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void | trace_glTexGeniv (GLenum coord, GLenum pname, const GLint *params) |
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void | trace_glTexImage1D (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
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void | trace_glTexImage2D (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
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void | trace_glTexImage3D (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
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void | trace_glTexParameterf (GLenum target, GLenum pname, GLfloat param) |
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void | trace_glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) |
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void | trace_glTexParameteri (GLenum target, GLenum pname, GLint param) |
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void | trace_glTexParameteriv (GLenum target, GLenum pname, const GLint *params) |
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void | trace_glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
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void | trace_glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
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void | trace_glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
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void | trace_glTranslated (GLdouble x, GLdouble y, GLdouble z) |
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void | trace_glTranslatef (GLfloat x, GLfloat y, GLfloat z) |
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void | trace_glVertex2d (GLdouble x, GLdouble y) |
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void | trace_glVertex2dv (const GLdouble *v) |
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void | trace_glVertex2f (GLfloat x, GLfloat y) |
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void | trace_glVertex2fv (const GLfloat *v) |
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void | trace_glVertex2i (GLint x, GLint y) |
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void | trace_glVertex2iv (const GLint *v) |
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void | trace_glVertex2s (GLshort x, GLshort y) |
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void | trace_glVertex2sv (const GLshort *v) |
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void | trace_glVertex3d (GLdouble x, GLdouble y, GLdouble z) |
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void | trace_glVertex3dv (const GLdouble *v) |
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void | trace_glVertex3f (GLfloat x, GLfloat y, GLfloat z) |
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void | trace_glVertex3fv (const GLfloat *v) |
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void | trace_glVertex3i (GLint x, GLint y, GLint z) |
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void | trace_glVertex3iv (const GLint *v) |
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void | trace_glVertex3s (GLshort x, GLshort y, GLshort z) |
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void | trace_glVertex3sv (const GLshort *v) |
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void | trace_glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
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void | trace_glVertex4dv (const GLdouble *v) |
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void | trace_glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
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void | trace_glVertex4fv (const GLfloat *v) |
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void | trace_glVertex4i (GLint x, GLint y, GLint z, GLint w) |
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void | trace_glVertex4iv (const GLint *v) |
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void | trace_glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w) |
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void | trace_glVertex4sv (const GLshort *v) |
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void | trace_glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) |
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void | trace_glViewport (GLint x, GLint y, GLsizei width, GLsizei height) |
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