= {
{"glColorPointer", qfgl_ColorPointer},
{"glEdgeFlagPointer", qfgl_EdgeFlagPointer},
{"glIndexPointer", qfgl_IndexPointer},
{"glNormalPointer", qfgl_NormalPointer},
{"glTexCoordPointer", qfgl_TexCoordPointer},
{"glVertexPointer", qfgl_VertexPointer},
{"glInterleavedArrays", qfgl_InterleavedArrays},
{"glArrayElement", qfgl_ArrayElement},
{"glDrawArrays", qfgl_DrawArrays},
{"glDrawElements", qfgl_DrawElements},
{"glDrawRangeElements", qfgl_DrawRangeElements},
{"glEnableClientState", qfgl_EnableClientState},
{"glDisableClientState", qfgl_DisableClientState},
{"glGetPointerv", qfgl_GetPointerv},
{"glPopClientAttrib", qfgl_PopClientAttrib},
{"glPushClientAttrib", qfgl_PushClientAttrib},
}