Macros | |
#define | GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 |
#define | NH_DEFINE |
Functions | |
void | glsl_R_ClearParticles (void) |
void | glsl_R_DrawParticles (void) |
void | glsl_r_easter_eggs_f (cvar_t *var) |
void | glsl_R_InitParticles (void) |
void | glsl_R_Particle_New (ptype_t type, int texnum, const vec3_t org, float scale, const vec3_t vel, float die, int color, float alpha, float ramp) |
void | glsl_R_Particle_NewRandom (ptype_t type, int texnum, const vec3_t org, int org_fuzz, float scale, int vel_fuzz, float die, int color, float alpha, float ramp) |
void | glsl_R_Particles_Init_Cvars (void) |
void | glsl_r_particles_style_f (cvar_t *var) |
void | glsl_R_ReadPointFile_f (void) |
#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 |
#define NH_DEFINE |
void glsl_R_ClearParticles | ( | void | ) |
void glsl_R_DrawParticles | ( | void | ) |
void glsl_r_easter_eggs_f | ( | cvar_t * | var | ) |
void glsl_R_InitParticles | ( | void | ) |
void glsl_R_Particle_New | ( | ptype_t | type, |
int | texnum, | ||
const vec3_t | org, | ||
float | scale, | ||
const vec3_t | vel, | ||
float | die, | ||
int | color, | ||
float | alpha, | ||
float | ramp | ||
) |
void glsl_R_Particle_NewRandom | ( | ptype_t | type, |
int | texnum, | ||
const vec3_t | org, | ||
int | org_fuzz, | ||
float | scale, | ||
int | vel_fuzz, | ||
float | die, | ||
int | color, | ||
float | alpha, | ||
float | ramp | ||
) |
void glsl_R_Particles_Init_Cvars | ( | void | ) |
void glsl_r_particles_style_f | ( | cvar_t * | var | ) |
void glsl_R_ReadPointFile_f | ( | void | ) |
shaderparam_t fog |
shaderparam_t mvp_matrix |
shaderparam_t palette |
int program |
shaderparam_t texture |
shaderparam_t vertex |