Data Structures | |
struct | shader_s |
struct | shaderparam_s |
Typedefs | |
typedef struct shader_s | shader_t |
typedef struct shaderparam_s | shaderparam_t |
Functions | |
shader_t * | GLSL_BuildShader (const char **effect_keys) |
int | GLSL_CompileShader (const char *name, const shader_t *shader, int type) |
void | GLSL_DumpAttribArrays (void) |
void | GLSL_FreeShader (shader_t *shader) |
void | GLSL_Init_Common (void) |
int | GLSL_LinkProgram (const char *name, int vert, int frag) |
int | GLSL_RegisterEffect (const char *name, const char *src) |
int | GLSL_ResolveShaderParam (int program, shaderparam_t *param) |
Variables | |
int | glsl_colormap |
int | glsl_palette |
typedef struct shaderparam_s shaderparam_t |
void GLSL_DumpAttribArrays | ( | void | ) |
void GLSL_FreeShader | ( | shader_t * | shader | ) |
void GLSL_Init_Common | ( | void | ) |
int GLSL_ResolveShaderParam | ( | int | program, |
shaderparam_t * | param | ||
) |
int glsl_colormap |
int glsl_palette |