Data Structures | |
struct | client_state_t |
struct | client_static_t |
struct | frame_t |
struct | player_info_s |
struct | player_state_s |
Macros | |
#define | FBSKINS_DEFAULT 0.0 |
#define | FPD_DEFAULT (FPD_HIDE_PERCENTE | FPD_NO_TEAMSKIN) |
#define | FPD_HIDE_ITEM 0x0400 |
#define | FPD_HIDE_PERCENTE 0x0020 |
#define | FPD_HIDE_POINT 0x0080 |
#define | FPD_LIMIT_PITCH 0x4000 |
#define | FPD_LIMIT_YAW 0x8000 |
#define | FPD_MAXPITCH 1000 |
#define | FPD_MAXYAW 2000 |
#define | FPD_NO_MACROS 0x0001 |
#define | FPD_NO_STRIGGER 0x0004 |
#define | FPD_NO_TEAMCOLOR 0x0200 |
#define | FPD_NO_TEAMSKIN 0x0100 |
#define | FPD_NO_TIMERS 0x0002 |
#define | MAX_DEMONAME 16 |
#define | MAX_DEMOS 8 |
#define | RSSHOT_HEIGHT 200 |
#define | RSSHOT_WIDTH 320 |
Typedefs | |
typedef struct player_info_s | player_info_t |
typedef struct player_state_s | player_state_t |
Enumerations | |
enum | cactive_t { ca_dedicated, ca_disconnected, ca_connected, ca_active, ca_disconnected, ca_demostart, ca_connected, ca_onserver, ca_active } |
enum | dltype_t { dl_none, dl_model, dl_sound, dl_skin, dl_single, dl_none, dl_model, dl_sound, dl_skin, dl_single } |
Functions | |
void | CL_Cmd_ForwardToServer (void) |
void | CL_Cmd_Init (void) |
void | CL_NetGraph (void) |
void | CL_RSShot_f (void) |
void | CL_SetState (cactive_t state) |
void | CL_UpdateScreen (double realtime) |
void | Cvar_Info (struct cvar_s *var) |
void | V_ParseDamage (void) |
void | V_PrepBlend (void) |
#define FBSKINS_DEFAULT 0.0 |
#define FPD_DEFAULT (FPD_HIDE_PERCENTE | FPD_NO_TEAMSKIN) |
#define FPD_HIDE_ITEM 0x0400 |
#define FPD_HIDE_PERCENTE 0x0020 |
#define FPD_HIDE_POINT 0x0080 |
#define FPD_LIMIT_PITCH 0x4000 |
#define FPD_LIMIT_YAW 0x8000 |
#define FPD_MAXPITCH 1000 |
#define FPD_MAXYAW 2000 |
#define FPD_NO_MACROS 0x0001 |
#define FPD_NO_STRIGGER 0x0004 |
#define FPD_NO_TEAMCOLOR 0x0200 |
#define FPD_NO_TEAMSKIN 0x0100 |
#define FPD_NO_TIMERS 0x0002 |
#define MAX_DEMONAME 16 |
#define MAX_DEMOS 8 |
#define RSSHOT_HEIGHT 200 |
#define RSSHOT_WIDTH 320 |
typedef struct player_info_s player_info_t |
typedef struct player_state_s player_state_t |
enum cactive_t |
enum dltype_t |
void CL_Cmd_ForwardToServer | ( | void | ) |
void CL_Cmd_Init | ( | void | ) |
void CL_NetGraph | ( | void | ) |
void CL_RSShot_f | ( | void | ) |
void CL_SetState | ( | cactive_t | state | ) |
void CL_UpdateScreen | ( | double | realtime | ) |
void Cvar_Info | ( | struct cvar_s * | var | ) |
void V_ParseDamage | ( | void | ) |
void V_PrepBlend | ( | void | ) |
struct dstring_s* centerprint |
struct cvar_s* cl_anglespeedkey |
struct cvar_s* cl_backspeed |
struct cbuf_s* cl_cbuf |
struct cvar_s* cl_draw_locs |
entity_t cl_entities[512] |
byte cl_entity_valid[2][512] |
struct cvar_s* cl_fb_players |
struct cvar_s* cl_forwardspeed |
struct cvar_s* cl_model_crcs |
struct cvar_s* cl_movespeedkey |
struct cvar_s* cl_name |
struct cvar_s* cl_pitchdriftspeed |
struct cvar_s* cl_pitchspeed |
struct cvar_s* cl_shownet |
struct cvar_s* cl_sidespeed |
entity_t* cl_static_entities |
struct cbuf_s* cl_stbuf |
struct cvar_s* cl_upspeed |
struct cvar_s* cl_yawspeed |
client_static_t cls |
int fps_count |
struct cvar_s* hud_ping |
struct cvar_s* hud_pl |
struct cvar_s* hud_sbar |
struct cvar_s* hud_sbar_separator |
struct cvar_s* hud_swap |
struct cvar_s* lookspring |
struct cvar_s* m_forward |
struct cvar_s* m_pitch |
struct cvar_s* m_side |
struct cvar_s* m_yaw |
qboolean nomaster |
struct cvar_s* r_netgraph |
struct cvar_s* r_netgraph_alpha |
struct cvar_s* r_netgraph_box |
struct cvar_s* rate |
char* server_version |
struct cvar_s* skin |