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client.h File Reference
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Data Structures

struct  client_state_t
 
struct  client_static_t
 
struct  frame_t
 
struct  player_info_s
 
struct  player_state_s
 

Macros

#define FBSKINS_DEFAULT   0.0
 
#define FPD_DEFAULT   (FPD_HIDE_PERCENTE | FPD_NO_TEAMSKIN)
 
#define FPD_HIDE_ITEM   0x0400
 
#define FPD_HIDE_PERCENTE   0x0020
 
#define FPD_HIDE_POINT   0x0080
 
#define FPD_LIMIT_PITCH   0x4000
 
#define FPD_LIMIT_YAW   0x8000
 
#define FPD_MAXPITCH   1000
 
#define FPD_MAXYAW   2000
 
#define FPD_NO_MACROS   0x0001
 
#define FPD_NO_STRIGGER   0x0004
 
#define FPD_NO_TEAMCOLOR   0x0200
 
#define FPD_NO_TEAMSKIN   0x0100
 
#define FPD_NO_TIMERS   0x0002
 
#define MAX_DEMONAME   16
 
#define MAX_DEMOS   8
 
#define RSSHOT_HEIGHT   200
 
#define RSSHOT_WIDTH   320
 

Typedefs

typedef struct player_info_s player_info_t
 
typedef struct player_state_s player_state_t
 

Enumerations

enum  cactive_t {
  ca_dedicated, ca_disconnected, ca_connected, ca_active,
  ca_disconnected, ca_demostart, ca_connected, ca_onserver,
  ca_active
}
 
enum  dltype_t {
  dl_none, dl_model, dl_sound, dl_skin,
  dl_single, dl_none, dl_model, dl_sound,
  dl_skin, dl_single
}
 

Functions

void CL_Cmd_ForwardToServer (void)
 
void CL_Cmd_Init (void)
 
void CL_NetGraph (void)
 
void CL_RSShot_f (void)
 
void CL_SetState (cactive_t state)
 
void CL_UpdateScreen (double realtime)
 
void Cvar_Info (struct cvar_s *var)
 
void V_ParseDamage (void)
 
void V_PrepBlend (void)
 

Variables

struct dstring_scenterprint
 
client_state_t cl
 
struct cvar_scl_anglespeedkey
 
struct cvar_scl_backspeed
 
struct cbuf_scl_cbuf
 
struct cvar_scl_draw_locs
 
entity_t cl_entities [512]
 
byte cl_entity_valid [2][512]
 
struct cvar_scl_fb_players
 
struct cvar_scl_forwardspeed
 
struct cvar_scl_model_crcs
 
struct cvar_scl_movespeedkey
 
struct cvar_scl_name
 
struct cvar_scl_pitchdriftspeed
 
struct cvar_scl_pitchspeed
 
struct cvar_scl_shownet
 
struct cvar_scl_sidespeed
 
entity_tcl_static_entities
 
struct cbuf_scl_stbuf
 
struct cvar_scl_upspeed
 
struct cvar_scl_yawspeed
 
client_static_t cls
 
int fps_count
 
struct cvar_shud_ping
 
struct cvar_shud_pl
 
struct cvar_shud_sbar
 
struct cvar_shud_sbar_separator
 
struct cvar_shud_swap
 
struct cvar_slookspring
 
struct cvar_sm_forward
 
struct cvar_sm_pitch
 
struct cvar_sm_side
 
struct cvar_sm_yaw
 
qboolean nomaster
 
struct cvar_sr_netgraph
 
struct cvar_sr_netgraph_alpha
 
struct cvar_sr_netgraph_box
 
struct cvar_srate
 
double realtime
 
char * server_version
 
struct cvar_sskin
 

Macro Definition Documentation

#define FBSKINS_DEFAULT   0.0
#define FPD_DEFAULT   (FPD_HIDE_PERCENTE | FPD_NO_TEAMSKIN)
#define FPD_HIDE_ITEM   0x0400
#define FPD_HIDE_PERCENTE   0x0020
#define FPD_HIDE_POINT   0x0080
#define FPD_LIMIT_PITCH   0x4000
#define FPD_LIMIT_YAW   0x8000
#define FPD_MAXPITCH   1000
#define FPD_MAXYAW   2000
#define FPD_NO_MACROS   0x0001
#define FPD_NO_STRIGGER   0x0004
#define FPD_NO_TEAMCOLOR   0x0200
#define FPD_NO_TEAMSKIN   0x0100
#define FPD_NO_TIMERS   0x0002
#define MAX_DEMONAME   16
#define MAX_DEMOS   8
#define RSSHOT_HEIGHT   200
#define RSSHOT_WIDTH   320

Typedef Documentation

typedef struct player_info_s player_info_t

Enumeration Type Documentation

enum cactive_t
Enumerator
ca_dedicated 
ca_disconnected 
ca_connected 
ca_active 
ca_disconnected 
ca_demostart 
ca_connected 
ca_onserver 
ca_active 
enum dltype_t
Enumerator
dl_none 
dl_model 
dl_sound 
dl_skin 
dl_single 
dl_none 
dl_model 
dl_sound 
dl_skin 
dl_single 

Function Documentation

void CL_Cmd_ForwardToServer ( void  )
void CL_Cmd_Init ( void  )
void CL_NetGraph ( void  )
void CL_RSShot_f ( void  )
void CL_SetState ( cactive_t  state)
void CL_UpdateScreen ( double  realtime)
void Cvar_Info ( struct cvar_s var)
void V_ParseDamage ( void  )
void V_PrepBlend ( void  )

Variable Documentation

struct dstring_s* centerprint
struct cvar_s* cl_anglespeedkey
struct cvar_s* cl_backspeed
struct cbuf_s* cl_cbuf
struct cvar_s* cl_draw_locs
entity_t cl_entities[512]
byte cl_entity_valid[2][512]
struct cvar_s* cl_fb_players
struct cvar_s* cl_forwardspeed
struct cvar_s* cl_model_crcs
struct cvar_s* cl_movespeedkey
struct cvar_s* cl_name
struct cvar_s* cl_pitchdriftspeed
struct cvar_s* cl_pitchspeed
struct cvar_s* cl_shownet
struct cvar_s* cl_sidespeed
entity_t* cl_static_entities
struct cbuf_s* cl_stbuf
struct cvar_s* cl_upspeed
struct cvar_s* cl_yawspeed
int fps_count
struct cvar_s* hud_ping
struct cvar_s* hud_pl
struct cvar_s* hud_sbar
struct cvar_s* hud_sbar_separator
struct cvar_s* hud_swap
struct cvar_s* lookspring
struct cvar_s* m_forward
struct cvar_s* m_pitch
struct cvar_s* m_side
struct cvar_s* m_yaw
qboolean nomaster
struct cvar_s* r_netgraph
struct cvar_s* r_netgraph_alpha
struct cvar_s* r_netgraph_box
struct cvar_s* rate
char* server_version
struct cvar_s* skin