Data Structures | |
struct | quakeparms_t |
Functions | |
void | Host_ClearMemory (void) |
void | Host_ClientCommands (const char *fmt,...) |
void | Host_EndGame (const char *message,...) |
void | Host_Error (const char *error,...) |
void | Host_Frame (float time) |
void | Host_Init (void) |
void | Host_InitCommands (void) |
void | Host_Quit_f (void) |
void | Host_ServerFrame (void) |
void | Host_Shutdown (void) |
void | Host_ShutdownServer (qboolean crash) |
Variables | |
struct cvar_s * | developer |
struct cbuf_s * | host_cbuf |
int | host_framecount |
double | host_frametime |
int | host_in_game |
qboolean | host_initialized |
quakeparms_t | host_parms |
qboolean | noclip_anglehack |
struct cvar_s * | pausable |
double | realtime |
struct cvar_s * | sys_nostdout |
struct cvar_s * | sys_ticrate |
int | viewentity |
void Host_ClearMemory | ( | void | ) |
void Host_ClientCommands | ( | const char * | fmt, |
... | |||
) |
void Host_EndGame | ( | const char * | message, |
... | |||
) |
void Host_Error | ( | const char * | error, |
... | |||
) |
void Host_Frame | ( | float | time | ) |
void Host_Init | ( | void | ) |
void Host_InitCommands | ( | void | ) |
void Host_Quit_f | ( | void | ) |
void Host_ServerFrame | ( | void | ) |
void Host_Shutdown | ( | void | ) |
void Host_ShutdownServer | ( | qboolean | crash | ) |
struct cbuf_s* host_cbuf |
int host_framecount |
double host_frametime |
int host_in_game |
qboolean host_initialized |
quakeparms_t host_parms |
qboolean noclip_anglehack |
struct cvar_s* pausable |
double realtime |
struct cvar_s* sys_ticrate |
int viewentity |