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mod_internal.h File Reference
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Functions

void gl_Mod_FinalizeAliasModel (model_t *m, aliashdr_t *hdr)
 
void gl_Mod_IQMFinish (model_t *mod)
 
void gl_Mod_LoadExternalSkins (model_t *mod)
 
void gl_Mod_LoadExternalTextures (model_t *mod)
 
void gl_Mod_LoadLighting (bsp_t *bsp)
 
void * gl_Mod_LoadSkin (byte *skin, int skinsize, int snum, int gnum, qboolean group, maliasskindesc_t *skindesc)
 
void gl_Mod_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m, int _s, int extra)
 
void gl_Mod_ProcessTexture (texture_t *tx)
 
void gl_Mod_SpriteLoadTexture (mspriteframe_t *pspriteframe, int framenum)
 
void gl_Mod_SubdivideSurface (msurface_t *fa)
 
int gl_Skin_Init_Textures (int base)
 
void gl_Skin_InitTranslations (void)
 
void gl_Skin_ProcessTranslation (int cmap, const byte *translation)
 
void gl_Skin_SetPlayerSkin (int width, int height, const byte *data)
 
void gl_Skin_SetupSkin (skin_t *skin, int cmap)
 
void glsl_Mod_FinalizeAliasModel (model_t *m, aliashdr_t *hdr)
 
void glsl_Mod_IQMFinish (model_t *mod)
 
void glsl_Mod_LoadExternalSkins (model_t *mod)
 
void glsl_Mod_LoadExternalTextures (model_t *mod)
 
void glsl_Mod_LoadLighting (bsp_t *bsp)
 
void * glsl_Mod_LoadSkin (byte *skin, int skinsize, int snum, int gnum, qboolean group, maliasskindesc_t *skindesc)
 
void glsl_Mod_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m, int _s, int extra)
 
void glsl_Mod_ProcessTexture (texture_t *tx)
 
void glsl_Mod_SpriteLoadTexture (mspriteframe_t *pspriteframe, int framenum)
 
void glsl_Mod_SubdivideSurface (msurface_t *fa)
 
void glsl_Skin_InitTranslations (void)
 
void glsl_Skin_ProcessTranslation (int cmap, const byte *translation)
 
void glsl_Skin_SetupSkin (skin_t *skin, int cmap)
 
void Mod_FreeIQM (iqm_t *iqm)
 
iqmblend_tMod_IQMBuildBlendPalette (iqm_t *iqm, int *size)
 
void Mod_LoadAliasModel (model_t *mod, void *buffer, cache_allocator_t allocator)
 
void Mod_LoadIQM (model_t *mod, void *buffer)
 
void Mod_LoadSpriteModel (model_t *mod, void *buffer)
 
void Skin_Init (void)
 
skin_tSkin_SetColormap (skin_t *skin, int cmap)
 
skin_tSkin_SetSkin (skin_t *skin, int cmap, const char *skinname)
 
void Skin_SetTranslation (int cmap, int top, int bottom)
 
void sw_Mod_FinalizeAliasModel (model_t *m, aliashdr_t *hdr)
 
void sw_Mod_IQMFinish (model_t *mod)
 
void sw_Mod_LoadExternalSkins (model_t *mod)
 
void sw_Mod_LoadExternalTextures (model_t *mod)
 
void sw_Mod_LoadLighting (bsp_t *bsp)
 
void * sw_Mod_LoadSkin (byte *skin, int skinsize, int snum, int gnum, qboolean group, maliasskindesc_t *skindesc)
 
void sw_Mod_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m, int _s, int extra)
 
void sw_Mod_ProcessTexture (texture_t *tx)
 
void sw_Mod_SpriteLoadTexture (mspriteframe_t *pspriteframe, int framenum)
 
void sw_Mod_SubdivideSurface (msurface_t *fa)
 
void sw_Skin_InitTranslations (void)
 
void sw_Skin_ProcessTranslation (int cmap, const byte *translation)
 
void sw_Skin_SetupSkin (skin_t *skin, int cmap)
 

Variables

vid_model_funcs_tm_funcs
 

Function Documentation

void gl_Mod_FinalizeAliasModel ( model_t m,
aliashdr_t hdr 
)
void gl_Mod_IQMFinish ( model_t mod)
void gl_Mod_LoadExternalSkins ( model_t mod)
void gl_Mod_LoadExternalTextures ( model_t mod)
void gl_Mod_LoadLighting ( bsp_t bsp)
void* gl_Mod_LoadSkin ( byte skin,
int  skinsize,
int  snum,
int  gnum,
qboolean  group,
maliasskindesc_t skindesc 
)
void gl_Mod_MakeAliasModelDisplayLists ( model_t m,
aliashdr_t hdr,
void *  _m,
int  _s,
int  extra 
)
void gl_Mod_ProcessTexture ( texture_t tx)
void gl_Mod_SpriteLoadTexture ( mspriteframe_t pspriteframe,
int  framenum 
)
void gl_Mod_SubdivideSurface ( msurface_t fa)
int gl_Skin_Init_Textures ( int  base)
void gl_Skin_InitTranslations ( void  )
void gl_Skin_ProcessTranslation ( int  cmap,
const byte translation 
)
void gl_Skin_SetPlayerSkin ( int  width,
int  height,
const byte data 
)
void gl_Skin_SetupSkin ( skin_t skin,
int  cmap 
)
void glsl_Mod_FinalizeAliasModel ( model_t m,
aliashdr_t hdr 
)
void glsl_Mod_IQMFinish ( model_t mod)
void glsl_Mod_LoadExternalSkins ( model_t mod)
void glsl_Mod_LoadExternalTextures ( model_t mod)
void glsl_Mod_LoadLighting ( bsp_t bsp)
void* glsl_Mod_LoadSkin ( byte skin,
int  skinsize,
int  snum,
int  gnum,
qboolean  group,
maliasskindesc_t skindesc 
)
void glsl_Mod_MakeAliasModelDisplayLists ( model_t m,
aliashdr_t hdr,
void *  _m,
int  _s,
int  extra 
)
void glsl_Mod_ProcessTexture ( texture_t tx)
void glsl_Mod_SpriteLoadTexture ( mspriteframe_t pspriteframe,
int  framenum 
)
void glsl_Mod_SubdivideSurface ( msurface_t fa)
void glsl_Skin_InitTranslations ( void  )
void glsl_Skin_ProcessTranslation ( int  cmap,
const byte translation 
)
void glsl_Skin_SetupSkin ( skin_t skin,
int  cmap 
)
void Mod_FreeIQM ( iqm_t iqm)
iqmblend_t* Mod_IQMBuildBlendPalette ( iqm_t iqm,
int size 
)
void Mod_LoadAliasModel ( model_t mod,
void *  buffer,
cache_allocator_t  allocator 
)
void Mod_LoadIQM ( model_t mod,
void *  buffer 
)
void Mod_LoadSpriteModel ( model_t mod,
void *  buffer 
)
void Skin_Init ( void  )
skin_t* Skin_SetColormap ( skin_t skin,
int  cmap 
)
skin_t* Skin_SetSkin ( skin_t skin,
int  cmap,
const char *  skinname 
)
void Skin_SetTranslation ( int  cmap,
int  top,
int  bottom 
)
void sw_Mod_FinalizeAliasModel ( model_t m,
aliashdr_t hdr 
)
void sw_Mod_IQMFinish ( model_t mod)
void sw_Mod_LoadExternalSkins ( model_t mod)
void sw_Mod_LoadExternalTextures ( model_t mod)
void sw_Mod_LoadLighting ( bsp_t bsp)
void* sw_Mod_LoadSkin ( byte skin,
int  skinsize,
int  snum,
int  gnum,
qboolean  group,
maliasskindesc_t skindesc 
)
void sw_Mod_MakeAliasModelDisplayLists ( model_t m,
aliashdr_t hdr,
void *  _m,
int  _s,
int  extra 
)
void sw_Mod_ProcessTexture ( texture_t tx)
void sw_Mod_SpriteLoadTexture ( mspriteframe_t pspriteframe,
int  framenum 
)
void sw_Mod_SubdivideSurface ( msurface_t fa)
void sw_Skin_InitTranslations ( void  )
void sw_Skin_ProcessTranslation ( int  cmap,
const byte translation 
)
void sw_Skin_SetupSkin ( skin_t skin,
int  cmap 
)

Variable Documentation