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void | gl_Mod_FinalizeAliasModel (model_t *m, aliashdr_t *hdr) |
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void | gl_Mod_IQMFinish (model_t *mod) |
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void | gl_Mod_LoadExternalSkins (model_t *mod) |
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void | gl_Mod_LoadExternalTextures (model_t *mod) |
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void | gl_Mod_LoadLighting (bsp_t *bsp) |
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void * | gl_Mod_LoadSkin (byte *skin, int skinsize, int snum, int gnum, qboolean group, maliasskindesc_t *skindesc) |
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void | gl_Mod_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m, int _s, int extra) |
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void | gl_Mod_ProcessTexture (texture_t *tx) |
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void | gl_Mod_SpriteLoadTexture (mspriteframe_t *pspriteframe, int framenum) |
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void | gl_Mod_SubdivideSurface (msurface_t *fa) |
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int | gl_Skin_Init_Textures (int base) |
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void | gl_Skin_InitTranslations (void) |
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void | gl_Skin_ProcessTranslation (int cmap, const byte *translation) |
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void | gl_Skin_SetPlayerSkin (int width, int height, const byte *data) |
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void | gl_Skin_SetupSkin (skin_t *skin, int cmap) |
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void | glsl_Mod_FinalizeAliasModel (model_t *m, aliashdr_t *hdr) |
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void | glsl_Mod_IQMFinish (model_t *mod) |
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void | glsl_Mod_LoadExternalSkins (model_t *mod) |
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void | glsl_Mod_LoadExternalTextures (model_t *mod) |
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void | glsl_Mod_LoadLighting (bsp_t *bsp) |
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void * | glsl_Mod_LoadSkin (byte *skin, int skinsize, int snum, int gnum, qboolean group, maliasskindesc_t *skindesc) |
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void | glsl_Mod_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m, int _s, int extra) |
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void | glsl_Mod_ProcessTexture (texture_t *tx) |
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void | glsl_Mod_SpriteLoadTexture (mspriteframe_t *pspriteframe, int framenum) |
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void | glsl_Mod_SubdivideSurface (msurface_t *fa) |
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void | glsl_Skin_InitTranslations (void) |
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void | glsl_Skin_ProcessTranslation (int cmap, const byte *translation) |
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void | glsl_Skin_SetupSkin (skin_t *skin, int cmap) |
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void | Mod_FreeIQM (iqm_t *iqm) |
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iqmblend_t * | Mod_IQMBuildBlendPalette (iqm_t *iqm, int *size) |
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void | Mod_LoadAliasModel (model_t *mod, void *buffer, cache_allocator_t allocator) |
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void | Mod_LoadIQM (model_t *mod, void *buffer) |
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void | Mod_LoadSpriteModel (model_t *mod, void *buffer) |
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void | Skin_Init (void) |
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skin_t * | Skin_SetColormap (skin_t *skin, int cmap) |
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skin_t * | Skin_SetSkin (skin_t *skin, int cmap, const char *skinname) |
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void | Skin_SetTranslation (int cmap, int top, int bottom) |
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void | sw_Mod_FinalizeAliasModel (model_t *m, aliashdr_t *hdr) |
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void | sw_Mod_IQMFinish (model_t *mod) |
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void | sw_Mod_LoadExternalSkins (model_t *mod) |
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void | sw_Mod_LoadExternalTextures (model_t *mod) |
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void | sw_Mod_LoadLighting (bsp_t *bsp) |
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void * | sw_Mod_LoadSkin (byte *skin, int skinsize, int snum, int gnum, qboolean group, maliasskindesc_t *skindesc) |
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void | sw_Mod_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr, void *_m, int _s, int extra) |
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void | sw_Mod_ProcessTexture (texture_t *tx) |
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void | sw_Mod_SpriteLoadTexture (mspriteframe_t *pspriteframe, int framenum) |
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void | sw_Mod_SubdivideSurface (msurface_t *fa) |
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void | sw_Skin_InitTranslations (void) |
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void | sw_Skin_ProcessTranslation (int cmap, const byte *translation) |
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void | sw_Skin_SetupSkin (skin_t *skin, int cmap) |
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