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typedef struct channel_s *(* | P_S_AllocChannel )(void) |
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typedef void(* | P_S_AmbientOff )(void) |
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typedef void(* | P_S_AmbientOn )(void) |
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typedef void(* | P_S_BlockSound )(void) |
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typedef void(* | P_S_ChannelStop )(struct channel_s *chan) |
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typedef void(* | P_S_ExtraUpdate )(void) |
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typedef void(* | P_S_Init )(void) |
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typedef struct sfx_s *(* | P_S_LoadSound )(const char *name) |
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typedef void(* | P_S_LocalSound )(const char *s) |
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typedef struct sfx_s *(* | P_S_PrecacheSound )(const char *sample) |
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typedef void(* | P_S_Shutdown )(void) |
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typedef void(* | P_S_StartSound )(int entnum, int entchannel, struct sfx_s *sfx, const vec3_t origin, float fvol, float attenuation) |
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typedef void(* | P_S_StaticSound )(struct sfx_s *sfx, const vec3_t origin, float vol, float attenuation) |
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typedef void(* | P_S_StopAllSounds )(void) |
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typedef void(* | P_S_StopSound )(int entnum, int entchannel) |
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typedef void(* | P_S_UnblockSound )(void) |
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typedef void(* | P_S_Update )(const vec3_t origin, const vec3_t v_forward, const vec3_t v_right, const vec3_t v_up, const byte *ambient_sound_level) |
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typedef struct snd_render_data_s | snd_render_data_t |
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typedef struct snd_render_funcs_s | snd_render_funcs_t |
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