Functions | |
int | gl_Skin_Init_Textures (int base) |
void | gl_Skin_InitTranslations (void) |
void | gl_Skin_ProcessTranslation (int cmap, const byte *translation) |
void | gl_Skin_SetPlayerSkin (int width, int height, const byte *data) |
void | gl_Skin_SetupSkin (skin_t *skin, int cmap) |
void gl_Skin_InitTranslations | ( | void | ) |