Functions | |
entity_t * | FindEntityWithKeyPair (const char *key, const char *value) |
void | GetVectorForKey (entity_t *ent, const char *key, vec3_t vec) |
void | LoadEntities (void) |
void | SetKeyValue (entity_t *ent, const char *key, const char *value) |
Set the value of the entity's key. More... | |
const char * | ValueForKey (entity_t *ent, const char *key) |
void | WriteEntitiesToString (void) |
Write all valid entities to the bsp file. More... | |
Variables | |
entity_t * | entities |
const char * | lighttargets [32] |
int | num_entities |
int | numlighttargets |
entity_t * | world_entity |
const char* lighttargets[32] |
int numlighttargets |