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cl_ents.h File Reference
This graph shows which files directly or indirectly include this file:

Functions

void CL_ClearPredict (void)
 
void CL_ClearProjectiles (void)
 
void CL_EmitEntities (void)
 
void CL_Ents_Init (void)
 
void CL_ParsePacketEntities (qboolean delta)
 
void CL_ParsePlayerinfo (void)
 
void CL_ParseProjectiles (qboolean nail2)
 
void CL_SetSolidEntities (void)
 
void CL_SetSolidPlayers (int playernum)
 
void CL_SetUpPlayerPrediction (qboolean dopred)
 
void CL_TransformEntity (struct entity_s *ent, const vec3_t angles, qboolean force)
 

Variables

struct cvar_scl_deadbodyfilter
 
entity_t cl_flag_ents []
 
struct cvar_scl_gibfilter
 
entity_t cl_packet_ents []
 
entity_t cl_player_ents []
 

Function Documentation

void CL_ClearPredict ( void  )
void CL_ClearProjectiles ( void  )
void CL_EmitEntities ( void  )
void CL_Ents_Init ( void  )
void CL_ParsePacketEntities ( qboolean  delta)
void CL_ParsePlayerinfo ( void  )
void CL_ParseProjectiles ( qboolean  nail2)
void CL_SetSolidEntities ( void  )
void CL_SetSolidPlayers ( int  playernum)
void CL_SetUpPlayerPrediction ( qboolean  dopred)
void CL_TransformEntity ( struct entity_s ent,
const vec3_t  angles,
qboolean  force 
)

Variable Documentation

struct cvar_s* cl_deadbodyfilter
entity_t cl_flag_ents[]
struct cvar_s* cl_gibfilter
entity_t cl_packet_ents[]
entity_t cl_player_ents[]