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nodeleaf_t * | MOD_BuildBrushes (hull_t *hull) |
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void | MOD_FreeBrushes (hull_t *hull) |
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int | MOD_HullContents (hull_t *hull, int num, const vec3_t origin, trace_t *trace) |
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void | MOD_TraceLine (hull_t *hull, int num, const vec3_t start, const vec3_t end, trace_t *trace) |
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void | SV_ClearWorld (void) |
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void | SV_FreeAllEdictLeafs (void) |
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hull_t * | SV_HullForEntity (struct edict_s *ent, const vec3_t mins, const vec3_t maxs, vec3_t extents, vec3_t offset) |
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int | SV_HullPointContents (hull_t *hull, int num, const vec3_t p) |
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void | SV_InitHull (hull_t *hull, mclipnode_t *clipnodes, plane_t *planes) |
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void | SV_LinkEdict (struct edict_s *ent, qboolean touch_triggers) |
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trace_t | SV_Move (const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, struct edict_s *passedict) |
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int | SV_PointContents (const vec3_t p) |
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struct edict_s * | SV_TestEntityPosition (struct edict_s *ent) |
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struct edict_s * | SV_TestPlayerPosition (struct edict_s *ent, const vec3_t origin) |
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int | SV_TruePointContents (const vec3_t p) |
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void | SV_UnlinkEdict (struct edict_s *ent) |
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