Buffer for storing sound samples in memory. More...
Data Fields | |
| int(* | advance )(sfxbuffer_t *buffer, unsigned int count) |
| Advance the position with the stream, updating the ring buffer as necessary. More... | |
| unsigned | channels |
| number of channels per frame More... | |
| float | data [1] |
| Sample data. More... | |
| unsigned | head |
| ring buffer head position in sampels More... | |
| unsigned | length |
| length of buffer in frames More... | |
| sfxpaint_t * | paint |
| channel count specific paint function More... | |
| unsigned | pos |
| position of tail within full stream More... | |
| void(* | setpos )(sfxbuffer_t *buffer, unsigned int pos) |
| Seek to an absolute position within the stream, resetting the ring buffer. More... | |
| sfx_t * | sfx |
| owning sfx_t instance More... | |
| unsigned | tail |
| ring buffer tail position in sampels More... | |
Buffer for storing sound samples in memory.
For cached sounds, acts as an ordinary buffer. For streamed sounds, acts as a ring buffer.
| int(* advance)(sfxbuffer_t *buffer, unsigned int count) |
Advance the position with the stream, updating the ring buffer as necessary.
Null for chached sounds.
| buffer | "this" |
| count | number of frames to advance |
| unsigned channels |
number of channels per frame
| float data[1] |
Sample data.
The block at the beginning of the buffer (size depends on sample size)
| unsigned head |
ring buffer head position in sampels
| unsigned length |
length of buffer in frames
| sfxpaint_t* paint |
channel count specific paint function
| unsigned pos |
position of tail within full stream
| void(* setpos)(sfxbuffer_t *buffer, unsigned int pos) |
Seek to an absolute position within the stream, resetting the ring buffer.
| buffer | "this" |
| pos | frame position with the stream |
| sfx_t* sfx |
owning sfx_t instance
| unsigned tail |
ring buffer tail position in sampels