Functions | |
| void | bsp2prt (void) | 
| Recreate the map's portals and write the portal file.  More... | |
| void | extract_entities (void) | 
| Write the map's entities string to a file.  More... | |
| void | extract_hull (void) | 
| Write a hull from the map's bsp to a C file.  More... | |
| void | extract_textures (void) | 
| Write a wad file containing the textures in the bsp file.  More... | |
| void | LoadBSP (void) | 
| Load the bspfile into memory.  More... | |
Variables | |
| dedge_t * | edges | 
| node_t * | leafs | 
| uint32_t * | marksurfaces | 
| face_t * | mfaces | 
| dmodel_t * | models | 
| node_t * | nodes | 
| int * | surfedges | 
| texinfo_t * | texinfo | 
| dvertex_t * | vertices |