Functions | |
void | bsp2prt (void) |
Recreate the map's portals and write the portal file. More... | |
void | extract_entities (void) |
Write the map's entities string to a file. More... | |
void | extract_hull (void) |
Write a hull from the map's bsp to a C file. More... | |
void | extract_textures (void) |
Write a wad file containing the textures in the bsp file. More... | |
void | LoadBSP (void) |
Load the bspfile into memory. More... | |
Variables | |
dedge_t * | edges |
node_t * | leafs |
uint32_t * | marksurfaces |
face_t * | mfaces |
dmodel_t * | models |
node_t * | nodes |
int * | surfedges |
texinfo_t * | texinfo |
dvertex_t * | vertices |