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Initialization functions


void S_Init (int *viewentity, double *host_frametime)
 Initialize the sound engine. More...
void S_Init_Cvars (void)
 Initialize the Cvars for the sound engine. More...
void S_Shutdown (void)
 Shutdown the sound engine. More...

Detailed Description

Function Documentation

void S_Init ( int viewentity,
double *  host_frametime 

Initialize the sound engine.

viewentitypointer to view entity index
host_frametimepointer to host frame time difference
void S_Init_Cvars ( void  )

Initialize the Cvars for the sound engine.

Call before calling S_Init().

void S_Shutdown ( void  )

Shutdown the sound engine.

Allows audio output modules to shutdown gracefully.