Macros | |
#define | BLOCK_SIZE (BLOCK_WIDTH * BLOCK_HEIGHT) |
#define | NH_DEFINE |
Functions | |
void | glsl_R_BuildLightmaps (model_t **models, int num_models) |
void | glsl_R_FlushLightmaps (void) |
int | glsl_R_LightmapTexture (void) |
Variables | |
void(* | glsl_R_BuildLightMap )(msurface_t *surf) |
#define BLOCK_SIZE (BLOCK_WIDTH * BLOCK_HEIGHT) |
#define NH_DEFINE |
void glsl_R_FlushLightmaps | ( | void | ) |
int glsl_R_LightmapTexture | ( | void | ) |
void(* glsl_R_BuildLightMap)(msurface_t *surf) |