Macros | |
| #define | MAX_IQM_BONES 80 |
| #define | MAX_IQM_LIGHTS 8 |
| #define | NH_DEFINE |
Functions | |
| void | glsl_R_DrawIQM (void) |
| void | glsl_R_InitIQM (void) |
| void | glsl_R_IQMBegin (void) |
| void | glsl_R_IQMEnd (void) |
| #define MAX_IQM_BONES 80 |
| #define MAX_IQM_LIGHTS 8 |
| #define NH_DEFINE |
| void glsl_R_DrawIQM | ( | void | ) |
| void glsl_R_InitIQM | ( | void | ) |
| void glsl_R_IQMBegin | ( | void | ) |
| void glsl_R_IQMEnd | ( | void | ) |
| shaderparam_t ambient |
| shaderparam_t bonemats |
| shaderparam_t fog |
| lightpar_t lights[MAX_IQM_LIGHTS] |
| shaderparam_t mvp_matrix |
| shaderparam_t norm_matrix |
| shaderparam_t normalmap |
| int program |
| shaderparam_t texcoord |
| shaderparam_t texture |
| shaderparam_t vbones |
| shaderparam_t vcolor |
| shaderparam_t vnormal |
| shaderparam_t vposition |
| shaderparam_t vtangent |
| shaderparam_t vweights |