Macros | |
| #define | NH_DEFINE |
Functions | |
| float * | glsl_Fog_GetColor (void) |
| float | glsl_Fog_GetDensity (void) |
| void | glsl_Fog_Init (void) |
| void | glsl_Fog_ParseWorldspawn (plitem_t *worldspawn) |
| void | glsl_Fog_Update (float density, float red, float green, float blue, float time) |
| #define NH_DEFINE |
| float* glsl_Fog_GetColor | ( | void | ) |
| float glsl_Fog_GetDensity | ( | void | ) |
| void glsl_Fog_Init | ( | void | ) |
| void glsl_Fog_ParseWorldspawn | ( | plitem_t * | worldspawn | ) |
| void glsl_Fog_Update | ( | float | density, |
| float | red, | ||
| float | green, | ||
| float | blue, | ||
| float | time | ||
| ) |