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cl_main.h File Reference
This graph shows which files directly or indirectly include this file:

Functions

void CL_BeginServerConnect (void)
 
qboolean CL_DemoBehind (void)
 
void CL_Disconnect (void)
 
void CL_Disconnect_f (void)
 
void CL_EstablishConnection (const char *host)
 
void CL_Init (void)
 
void CL_NextDemo (void)
 
void Host_WriteConfiguration (void)
 

Variables

struct cvar_scl_autoexec
 
struct gib_event_scl_chat_e
 
struct cvar_scl_cshift_bonus
 
struct cvar_scl_cshift_contents
 
struct cvar_scl_cshift_damage
 
struct cvar_scl_cshift_powerup
 
struct gib_event_scl_player_health_e
 
struct cvar_scl_predict_players
 
struct cvar_scl_solid_players
 
struct cvar_scl_timeframes
 
char emodel_name []
 
char modellist_name []
 
char pmodel_name []
 
char prespawn_name []
 
char soundlist_name []
 

Function Documentation

void CL_BeginServerConnect ( void  )
qboolean CL_DemoBehind ( void  )
void CL_Disconnect ( void  )
void CL_Disconnect_f ( void  )
void CL_EstablishConnection ( const char *  host)
void CL_Init ( void  )
void CL_NextDemo ( void  )
void Host_WriteConfiguration ( void  )

Variable Documentation

struct cvar_s* cl_autoexec
struct gib_event_s * cl_chat_e
struct cvar_s* cl_cshift_bonus
struct cvar_s* cl_cshift_contents
struct cvar_s* cl_cshift_damage
struct cvar_s* cl_cshift_powerup
struct gib_event_s* cl_player_health_e
struct cvar_s* cl_predict_players
struct cvar_s* cl_solid_players
struct cvar_s* cl_timeframes
char emodel_name[]
char modellist_name[]
char pmodel_name[]
char prespawn_name[]
char soundlist_name[]